Showing posts with label writing. Show all posts
Showing posts with label writing. Show all posts

Saturday, February 12, 2011

Another Attack on the Internet

No, I'm not talking about a DDOS or similar high-tech shenanigans. I'm talking about a rhetorical attack on the very democratization of public expression that the Internet has enabled. The most blatant example of this kind of polemic is something David Brooks wrote last summer. Today's example is a scathing blog post by self-published novelist Sylvia Massara (via Floor to Ceiling Books). In a rant about some negative reviews one of her books received in the blogosphere, Massara writes:
Oftentimes, the people who set up these kinds of blogs have never written a thing in their lives, except maybe a grocery list. Most are avid readers who think they are qualified to review someone else's work. So it's very sad when they go about damaging the image of upcoming small press and indie authors with the rubbish they write.
Yep, exactly the kind of respect-my-establishment-authority prattle that Brooks was pushing. The odd wrinkle here is that Massara is self-published, and not a novelist whose first book is being released by a publishing house. In effect, she is an insurgent swimming against the mass media tide as much as any blogger. Why, then, does she attack those who should be her comrade in arms (not to mention her best and possibly only means of wide publicity)?  The answer lies in her site's Useful Links & Resources section, in which she promotes her LinkedIn page with references to her "writing and publishing industry colleagues." She also lists a business she runs which provides some basic services to writers. So,  Massara apparent part of the establishment and all those scummy, "unprofessional," pajama-wearing bloggers should kiss her behind or fear her wrath. Of course, her wrath, in this case, consists of raising a storm of negative online publicity for herself that has probably cost her fans and the ability to solicit online reviews in the future.

Tuesday, November 9, 2010

Pitchapalooza?

So I went to the Books & Co. at the Greene to attend an author event promoted in the store's newsletter. The book was a guide to how to pitch a book to a publisher and start collecting those royalty checks (if you're lucky). Now, I'm nowhere near finishing a novel, but I figured this is stuff I need to know, so I decided to show up anyway.

Unfortunately, the e-mail didn't mention that this event was something called "Pitchapalooza." Now, I'd read the name in a couple of places, but I hadn't connected it to this particular night at Books & Co. The concept is that these two authors listen to people pitch their book ideas and critique them, crowning a winner at the end of the night who gets a free consultation with them.

I left even though I could probably have come up with a pitch for one of my embryonic long-form fiction ideas. I can imagine something like this:

It's a fantasy novel, but instead of telling the story of how the farmhand becomes a great hero, it's the story of how the farmland becomes the dark overlord. We pervert every trope of the genre. For example, our protagonist meets a wizard who befriends and mentors him. Eventually, the protagonist kills him. The reader starts out routing for the kid then spends most of the book saying, "Oh no he didnt!" They'll be traumatized, but they won't be able to put it down!

The mainstream publishing industry is apparently so timid these days that this pitch wouldn't work for literary or popular fiction, but sf geeks love their violence, so it could have worked for the genre. In any case, now I think I should have stayed to see just how far I could have played this up and freaked out a room full of innocent people.

Monday, November 8, 2010

Writing and Work Routine

So I've decided that, if I ever want to get all the stuff I have scattered in legal pads around the house digitized, I should get back to a work routine similar to what I was doing when I had that brief freelance assignment. There's so much material that it would take forever to get it all done during my occasional nights at a bookstore cafe. So I've decided, five days a week, to make sure I spend at least a little time typing up and saving all those stories and RPG ideas. I can also spend some of this time working on things like my resume (which at this point is only hypothetical). I could also stand to work on the portfolio for my tech writing certificate. That way, I'll have plenty of time to improve things before I finally get that last class over with. I can also use some time to get some more of my classic raw cursive writing done for my newer story ideas. If I can get some kind of routine or system worked out, I could start flooding fiction magazines with material.

Anyway, today I got some work done on an original RPG system that I'd discarded a couple years ago. I also got a little more of a short story written. This story is particularly interesting to me because it lives in a sort of middle ground. The idea is that the main character hears the voices of what he believes to be "ice demons." However, even though the setting is clearly a made-up place that has nothing to do with the real world, I want the reader to wonder whether what the character experiences is real. 

The question is whether I can pull that off. And whether any market would be interested in such an ambiguous story. My guess is that, since I'm going to drop enough "fantasy setting" buzzwords early, I should be able to avoid the curse of the mistaken genre.

Tuesday, May 25, 2010

Feedback (Not the Rush Covers Album)

So I went into the workshop Monday with a fantasy story that was barely more than a rough draft. I felt like, in places, the writing was a little better than my average rough draft, but it still left a lot to be desired. I also knew there were major issues like places where I'd summarized instead of writing scenes just because I was on a deadline and in a hurry. Then there were the places where I'd forgotten to include information and written inconsistent information. Sometimes my rough drafts are little more than brainstorming sessions where I throw ideas against a wall and see what sticks, and I don't always go back and correct earlier sections with the new information. I figure I'll make sense out of this mess during revision. Unfortunately, this time all I had time to do was go back and try to fix the worst of the inconsistent information, and maybe spare the class the three different names for the village in which the story is set and the two different names for one of the major characters. I was finishing this up on Sunday about 6:00 p.m., and if I didn't get it posted in time to give my classmates Sunday evening to read it, I would basically derail everything.

My disappointment in not being able to at least edit the word choice and grammar mingled with my normal anxiety when I'm going to be the center of attention in class (see my worries about my exercise facilitation). By class time on Monday, I was too insecure about this particular draft to do a reading. I was afraid if I tried to read, I would spot some bad writing every few seconds, and my reading would would go something like this: "Lorem ipsem--D'oh!--e pluribus unum--Gah!--que sera sera--Dammit!" Basically, it would sound like Tourette's Syndrome Theater Presents: Dramatic Readings of Amateur Fiction

Fortunately, at this point in my life, I've advanced past the point where I can differentiate my writing from my own ego, so I was able to smile and nod as the critiques came in:

"Too much summarizing" (Fair)
"Love interest isn't well-developed enough for the main character to accidentally kill his whole village over her" (Totally fair)
"Main character doesn't have much of a reaction to killing off his village" (Yep, I was really in a hurry writing that last scene)
"All the magic's in the last half" (Yeah, definitely dropped the ball on that, given that one character uses magic in his everyday life)
Etc., etc., etc.

However, I did get a few ideas I had never thought of. Most notably, there was the idea that the content of this story, fully realized, would be the first few chapters of a novel, not just the opening chapter or the first of a series of linked stories. Now that I think about that, I can completely see it.

The written feedback was also helpful. Just tonight, I started going through all the questions about the plot and the setting that my classmates came up with and writing answers down. This gave me the opportunity to do some more detailed world building than I'd even done before. In particular, I was able to sit down and really examine the magic system. The world in which this story is set was originally supposed to be a D&D setting, but since I'm using it for fiction first, I decided that I should go down the list of D&D conventions (I'm talking pre-4e, BTW) and decide which ones I want to keep.

When it comes to magic, the first major tropes to go were
  • "Fire and forget" Vancian magic. This system was added to D&D for game mechanical reasons and isn't found in non-D&D fiction outside of Jack Vance.
  • The planes as a source of magic power. I guess this one isn't a standard D&D trope, but I had originally had a system where my spellcasters got their powers from different planes. I decided that talking about things like the Ethereal Plane in non-D&D fiction, even though WotC doesn't claim to own any intellectual property in them, would be a little like talking about dilithium crystals in any sci-fi setting other than the Star Trek universe.
Having started to slough off the conventions foisted on the original setting by archaic game design, I'm now liberated to think about things in terms of what makes a compelling fictional universe and what works for the kind of stories I want to take place in this world. The only problem is that, once this class is over, there are still going to be at least a couple of other projects ahead of this one.

Wednesday, May 19, 2010

New Old Story

So it turns out that my boot camp attendance was for naught, at least as far as generating a story for class is concerned. Though I've decided I'm going to finish that story and submit it somewhere (maybe to Nexus just for fun; it's not the kind of story that's going to make money anyway), it's probably way too short for the length guideline. And the other story I was considering for this purpose isn't revealing itself to me fast enough for the deadline. So, given the choice between two unpalatable options, I'm going for Option #3.


Option #3 would be this old story I'd started on, which was set in a world I'd tried to create as a D&D campaign setting. I'm about as far along on it as I was on the other story at the end of boot camp, but this one has so much more waiting to happen. Now I just have to finish getting it all on paper by Friday.


In other news, I apparently nailed that exercise facilitation I mentioned in my last post. Nine out of ten. Shocked the hell out of me. I have never felt less confident about anything while I was doing it than I did about that exercise.

Monday, May 17, 2010

Anger

I had to lead a writing exercise in class today. While looking for ideas about an exercise to get people writing courageously (a vague, amorphous concept not conducive to easy ideas), I looked at this self-help book for writers called The Artist's Way, by Julia Cameron. While it didn't have any exercises that were appropriate for a class, I did manage to take enough inspiration to come up with a half-assed, serviceable exercise on my own.

One particularly interesting passage dealt with the role of anger in a well-adjusted person's life.


Anger is meant to be acted upon. It is not meant to be acted out. Anger points the direction. We are meant to use anger as fuel to take the actions we need to move where our anger points us. With a little thought, we can usually translate the message that our anger is sending us.

"Blast him! I could make a better film than that!" (This anger says: you want to make movies. You need to learn how.)

"I can't believe it! I had this idea for a play three years ago, and she's gone and written it." (This anger says: stop procrastinating. Ideas don't get opening nights. Finished plays do. Start writing.)

"That's my strategy he's using. This is incredible! I've been ripped off! I knew I should have pulled that material together and copyrighted it." (This anger says: it's time to take your own ideas seriously enough to treat them well.)


I would add that when you're angry about your job, the anger isn't saying, "Kill your boss" (no matter how evil and narcissistic your boss actually is). It's telling you it's time to get out of dodge and work toward doing what you really want to do with your life. And it only took me about 4-5 years after first getting that feeling to act on it. This passage represents the thing I most wish somebody had told me 10 years ago.

Saturday, May 15, 2010

Wright State AIC Boot Camp

So I went to the writing boot camp event I mentioned a couple of days ago. At first, I didn't feel like it was the most productive time I'd ever spent. The first two of the three sessions I'd signed up for felt like the most tedious waste of time ever. The writing seemed to be like pulling teeth, and I was painfully aware that of how little I was actually getting done. Writing first drafts in longhand can give you the illusion of accomplishing more than you think, but I'm immune to that deception these days. I know exactly how many (or how few) words a page of my handwriting contains.

Really, the magic didn't start happening until the last quarter of the last session. That's when I really started getting into a zone and writing feverishly. At the end of the day, my output was close to seven handwritten pages for a word count of about 850. In retrospect, that's not necessarily disappointing. I was talking to one of my classmates who attended both days, and she said she got about three pages of 12-point Times New Roman on the first day and ended up with a total of eight pages over the two days. Like me, she was working on an entirely original story for class. Three pages of the required 12-point Times New Roman is approximately 1200 words to my 850. In light of that fact, I guess I didn't do too bad for one day of trying to write a totally new story.

My biggest problem is that one of my goals was to decide which of two possible stories to write for the class' original story requirement. Even though basically all the work I got done today was on one of the stories, I'm still not sure I've decided. Even though I love the way this story is turning out, I'm not sure it's long enough to submit for this assignment. The professor's 15-20 page guideline for grad student stories is just that, a guideline. However, I'm afraid this story might end up being short enough to qualify as a short-short story. If you work in that length, she requires you to submit multiple stories that add up to at least 10 pages, and I don't have any ideas for other stories I could bundle with it.

Nevertheless, I like this whole boot-camp idea. I feel like if I could do one of these on a regular basis, I could really get a lot of writing done. Seriously, this sounds like a good concept for a general writing group unaffiliated with any university.

Wednesday, May 12, 2010

Writing Boot Camp

It looks like I'm going to be on the Wright State campus Saturday to take part in an annual writing boot camp. The idea is to get writers to sit in the chair for long periods of writing interspersed with breaks in which you can interact with the other writers and possibly get advice and feedback about your project. I'll be using the time to try to get as much of my original story for class done as I possibly can.

I actually decided to register at the last possible second, mostly because of some last-minute confusion about my story. The story I was originally going to try to write was having some major issues at the conceptual level. I still believe in this story, and I'll write it someday, but I'm not sure I can develop it into something halfway decent by next Friday night, when I'm supposed to post a draft to Course Studio. On the other hand, a writing exercise we did at the beginning of class today inspired me to start thinking about another story I'd toyed with writing. This one isn't my usual sf stuff, but it's a better vehicle for the techniques we're studying in class, and it doesn't have as many issues as the other one.

Since I'm still undecided, I figured I would just jump back and forth between both of them at the boot camp, depending on my mood and and that of the writer's block demon. With any luck, I'll figure out by the end which story will be my class story, and hopefully have a huge chunk of the first draft done.

Tuesday, May 11, 2010

Charles Baxter, Dostoyevski, and Rush

I was reading an essay in Charles Baxter's The Art of Subtext for my creative writing class. This particular essay was called "Creating a Scene." The title's a clever play on words, as the essay's really about causing a commotion in the world of your stories. The idea is that too many writers (particularly of literary fiction) have their characters avoid conflict, a behavior common in real life. Unfortunately, people read fiction for the excitement and conflict, so good fiction requires characters to be more confrontational than many people are in real life. The essay had three effects on me:

Validation: I like sturm and drang in my stories. Everything I write that isn't set in an imaginary world tends to involve getting inside the head of somebody mentally unstable and to have a body count. I didn't need anybody to tell me to have my characters say and do outrageous things that move the action along. It was just nice to have one of those authors of snobbish literary fiction endorse something I already instinctively believe in.

New Author to Read: Baxter went on and on in this essay about the famous 19th-Century Russian novelist Fyodor Dostoyevski. Specifically, he mentioned Dostoyevski's tendency to create characters who "make scenes" and to write intense scenes that made his readers uncomfortable. This tendency caused many of his contemporaries, including Anton Chekhov, to call him "indulgent." This attitude is apparently echoed by a lot of modern creative writing professors and students. But hearing about this disconcerting intensity made me decide that I'm going to have to read me some Dostoyevski at some point. The fact that the snub of Dostoyevski is mirrored by a near universal acclaim of authors like Alice Munro only adds to this urge. We've had to read a bunch of Alice Munro stories this quarter, and I've come to the conclusion that, while I can tell she's a skilled writer, reading thirty pages of her at a time is a chore for me.

Crazy Tangent on Music: Reading about all this indulgent intensity immediately made me think of some of my favorite bands. I had the new Coheed and Cambria album The Year of the Black Rainbow playing in my car's CD player last week, so I guess I was primed to think about why I like bands like Coheed and Rush. Their styles can also be described as indulgent and over-the-top. Rush has sometimes been slammed by music critics for their "too busy" arrangements. Of course, anyone who's ever listened to "Tom Sawyer" knows that's what makes them fun to listen to. Indulgence is the point of hard rock genres. Meanwhile, Coheed and Cambria has songs like "Welcome Home," which sport indulgent, over-the-top arrangements and lyrics that can make some listeners uncomfortable. So basically, I like my literature like I like my music: with an emphasis on mythic, intense subject matter or emotional states rather than real-life monotony.